Showing posts with label 2013. Show all posts
Showing posts with label 2013. Show all posts

Sunday, November 3, 2013

Ender's Game Movie Review

Original Ender's Game story didn't even make the cover page of Analog

Today, after over 30 years, I got to see the Battle Room from Ender's Game. For those who don't know, the new movie, Ender's Game, written and directed by Gavin Hood is based on a novelette and later book by the same name. Ender's Game the novelette was written by Orson Scott Card and first published in Analog Science Fiction and Fact magazine in August 1977. The novelette was expanded to a full length novel published in 1985, winning both the Hugo and Nebula awards.



In the future, some 50 years after contact and war with an alien race, the Formics (or Buggers), mankind is training for another conflict. To prepare, children are monitored in their early childhood and then the most promising are chosen to go to battle school (and later command school) to train for the future conflict. What follows is the story of children, including Ender (played by Asa Butterfield), training into soldiers and commanders. Training that mainly takes place at the space-based Battle School run by Colonel Hyram Graff played well by Harrison Ford.

Hard to see here, but in the future there are still Audi cars

My ten-year old and fifteen year-old self really connected with this story. For many years it has been one of my favorite stories. There are details of the plot and backstory that I won't spoil in this review. My most favorite part of the story is the Battle Room, a zero gravity space where cadets in suits battle with "freeze rays" against other students in mock battles. I could imagine what it would be like flipping, flying and floating in that room while firing on opponents. Even back then I thought that this would make a fantastic team-based video game. I am happy to say that Ender's Game the movie nails the Battle Room in every detail (which unfortunately the picture of the room is blurry).

Ender's Game the book is a dense story with many plots and sub-plots that can't all fit into a movie (naturally). Some threads are cut entirely from the film, but are not central to the plot of the story. What I think is a detraction for those going to see the movie is that everything seems a bit rushed. I don't know if someone not versed in the story of Ender's Game will get the same detail and sense of character development in the movie that happens in the ~300 pages of the book. This means that some details of Ender's development at the Battle School don't have the impact or depth that I hoped to see.

Where's my damn holo display tablet?

The movie is visually stunning with terrific special effects. All of the story elements that matter are present, if not told in the same way as the book. What I am left feeling at the end of the movie is a little sad over how brilliant this story could have been as a three season run of 11 episodes TV show from the BBC or HBO. There the sub-plots that were dropped and the depth of the character development could have been fully realized along with more Battle Room and other training scenes. Instead we have all of the pieces, beautiful to look at, put together well with good acting but not the depth the whole could have had with more time.

Yeah, this looked pretty awesome on the huge IMAX screen

Ender's Game is worth watching and in IMAX looked great. The film, however, feels rushed and some of the details of the story lost their impact by fitting them into the 1 hour 50+ minute run time. Overall, I give Ender's Game 3.5 Mick Happies. Well worth seeing, but I recommend seeing it after reading the book to get the full impact of the story.




Sunday, April 7, 2013

Football Manager Handheld 2013


I have been a fan of the Football Manager games for many many years. Back before it was Football Manager even. One thing Sports Interactive has done well is get me to buy their game over and over again from Championship Manager (can't recall which one), Football Manager 2007 on the Xbox to Football Manager 2009 and Football Manager 2011 on PC and Football Manager Handheld 2013 on iOS. This review is for the handheld version, which I have found easier to sit down with and get into than finding time to crank up the Mac at home and fire up the full blown Football Manager game.

Football Manager Handheld 2013 is a football management simulation game and by football I mean soccer to those of us in the United States. You take control as manager of a team in one of the many leagues provided in the game and try to lead your team to glory. As manager you will be able to buy and sell players, set the starting lineup and tactical decisions for your team. What you won't be doing is playing an arcade style soccer game.

Football Manager in general is about picking the right team, putting them in the right formation, setting the right strategy to beat your opponent. You will have years (in game or out) to perfect your team unless the board of your club decides to fire you for not meeting their expectations as you simulate season after season. You may even be asked to take over management of an international team to try for World Cup success.

One of the hallmarks of the Football Manager set of games is its ability to often mimic real life in its simulation of the top leagues in the world. In my game the following two events happened (only about a year off the real events of this past season at Chelsea:

Only about a year late

And again 


It's always a pleasant surprise when things like this happen and help to add to the "realism" of the game. Football Manager Handheld 2013 is also a streamlined version of its big brother in that you have all the key elements of a Football Manager game - multiple leagues, lots of players to pick from, challenges to pit your skill against - but not the same depth you get with the PC version of the game. Here you don't have to deal with the media much or set pre-game and half-time talks, player interactions are limited as is the depth of the training system and in match graphics are 2D only - very old school flavor. The only thing I found myself missing was some of the player and media interaction as I found my players getting discouraged with little I could do to pull them out of their funk. That didn't stop me from being in my third season coaching Sutton United.

If you like management simulations and want something with depth that you can play in bite-sized pieces, I recommend you get a copy of Football Manager Handheld 2013. It is available for iOS, Android and PSP. FMH2013 gets four Mick Happies with a warning that it is a bit pricey at $9.99. Now if only this would happen when Sir Alex retires (or maybe Ole will take the job):

As Man U fans dream... 


P.S. For those who think that Lionel Messi never produces for his country, my game of FMH2013 only has this to say to you:

Messi has no problems scoring for country in the future