For this review of A Kingdom for Keflings from NinjaBee on the Xbox 360, I have to start by stating that I have never played the game. However, I have watched my daughter play for hours and as such feel I can provide a good indication on how good the game is.
A Kingdom for Keflings is a kingdom (city) building simulation where you play a giant (either a character from the game or your own Xbox Live Avatar) help a small race of people, Keflings, build their kingdom in a peaceful little valley. The game revolves around assigning the Keflings to various tasks of collecting resources or working in the various buildings that you make for them.
In A Kingdom for Keflings, you are responsible for assigning each Kefling to their particular role and training them on how you want it performed. Want them to cut wood and take it to the lumber mill, you can do that. Training is done through picking up the Keflings (they sometimes scream when you do) and carrying them to where you want them to work. You also have the option of drop kicking them there too. Once placed, a light bulb comes up over their head indicating that they get the training and then begin performing their task.
A well developed Kingdom
The goal of the game is to create a castle and set one Kefling up as King or Queen. To get there, you will need lots of resources and will have to complete a sizeable building tree (think technology tree). To get some buildings built, you will need the output of others, creating a large infrastructure of resource movements and Kefling activity to get to the later buildings.
The game is cute and straightforward and fun. My daughter has spent hours building up her little village and getting closer to the castle. For her, this is the first Xbox game she thinks she will be able to complete all of the achievements. The base game isn't hard and there is a sandbox mode for those who just want to build the perfect kingdom for their people. There is also downloadable content for more kingdoms to build (some intending to provide a harder challenge).
For those who like building simulations and placing their homes and industry in all the right places or just bossing around people smaller than yourself, A Kingdom for Keflings is a great way to relax. I almost forgot to mention that the soundtrack is very nice, upbeat and takes a long time to get repetitive (at which point it will be stuck in your head). This is also a good entry point for those with younger children that you would like to expose to the real-time building strategy genre.
A Kingdom for Keflings has been around for a while, released for Xbox in 2008 and on Windows in 2010, but still fun. It is regularly $10 (800 MS points) on Xbox Live Arcade. If that is too much, it will probably be on sale on and off in the future. There is also a sequel available, A World for Keflings. Having watched my daughter enjoy herself with the Keflings, I can easily give A Kingdom for Keflings 4 Mick Happies. Go out there an get yourself from Keflings.
PC Trailer
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